Alice in Zenless Zone Zero: A 2026 Guide to Elegant Physical Chaos
Alice in Zenless Zone Zero thrives on Physical Anomaly builds and teams, stacking Anomaly Mastery to 140 for Polarity Assault.
By 2026, Alice has settled into Zenless Zone Zero not as a loud headline but as a quiet, precise answer to a very specific question: what if a noble duelist treated Anomaly damage like a conversation she could end whenever she chose? The Spook Shack's Physical Anomaly Agent debuted in Version 2.1's limited banner, Sworn to Noble Courage, which ran from August 6 to September 3, 2025, and her reputation has only sharpened since. She is the Thymefield daughter who seems to have known Lucy before the Outer Ring, a young woman Yuzuha calls kind but innocent—innocent enough that prices remain a mystery to her. On the battlefield, however, Alice is less naive. She accumulates Blade Etiquette, spends it in a charged Basic Attack, and turns the full three-bar spend into Starshine Waltz, a three-stage performance that lands as Polarity Assault.

Character Profile
| Field | Detail |
|---|---|
| Faction | Spook Shack |
| Attribute | Physical |
| Specialty | Anomaly |
| Rarity | Limited S-Rank |
| Additional Ability | Needs a Support or Anomaly Agent |
| Reference community score | 9.7/10 from five votes, a snapshot rather than a promise |
| Debut banner | Sworn to Noble Courage, Version 2.1, August 6 to September 3, 2025 |
Alice's kit is like a pocket watch that only tells time when someone else winds it: Blade Etiquette is the winding, and Disorder is the tick that gives it back. That single image explains why her best teams often include a Support or another Anomaly Agent, and why players who treat her as a solo button-masher miss the point.
Best Builds
The build goal is simple to say and fussy to finish: stack ATK, Anomaly Proficiency, and Anomaly Mastery, then push Anomaly Mastery to at least 140. While Alice's Additional Ability is active, every point of Anomaly Mastery above that threshold converts into extra Anomaly Proficiency. Building Alice is less like tuning a violin and more like calibrating a seismograph: small adjustments to Anomaly Mastery change the size of every tremor she records.
| Priority | Stat | Why it matters |
|---|---|---|
| 1 | Anomaly Mastery to 140 | Unlocks the Additional Ability conversion and keeps Assault frequent |
| 2 | Anomaly Proficiency | Makes every Assault and Polarity Assault hit harder |
| 3 | ATK% | Raises her direct damage and anomaly contribution |
| 4 | Flat ATK | A useful substat, not a main goal |
Do not chase crit like a traditional hypercarry. Alice wins by making Physical Anomaly happen often, then cashing those triggers into Polarity Assault and Disorder. If a piece has huge ATK but no Anomaly stats, it is usually a trap in a pretty coat.
Best Teams and Bangboo
The free-to-play shell is Alice, Corin, and Nicole. Corin adds Physical DMG pressure for more frequent Assault triggers, while Nicole debuffs enemies so Alice's windows hit harder. It is not the flashiest team, but it is honest work.
The premium shell from the reference is Alice with Remielle and Velina. Alice remains the main on-field Agent; most of the rotation is her skill and anomaly loop. Tag in Remielle when her burst is ready, and bring in Velina when her cyclones need refreshing. This team asks for timing rather than constant swapping.
| Team | Members | Role |
|---|---|---|
| Budget Physical | Alice, Corin, Nicole | Corin adds Physical DMG; Nicole debuffs |
| Premium shell | Alice, Remielle, Velina | Alice on-field; Remielle burst; Velina cyclone refresh |
| Disorder enabler | Alice plus a Support or Anomaly Agent | Activates her Additional Ability and refunds Blade Etiquette on Disorder |
Bangboo choice should reinforce the same plan: use an Anomaly- or Physical-oriented Bangboo that accelerates Anomaly buildup or buffs the stats Alice already wants. The reference does not name a single mandatory Bangboo, so the best one is the strongest Anomaly-support option in your own roster.
Best W-Engines
The reference rates W-Engines at Update Level 0. For Alice, the ranking logic is less mysterious than the names: look for ATK, Anomaly Proficiency, Anomaly Mastery, and Physical DMG. A limited signature or premium Anomaly W-Engine is the ceiling; any high-base-ATK Anomaly option with AP or AM is a practical fallback; free-to-play players should prioritize the engine that keeps them near 140 Anomaly Mastery rather than one that only looks good on a stat sheet.
| Priority | What to look for | Why |
|---|---|---|
| 1 | Premium Anomaly W-Engine with ATK, AP, AM, or Physical DMG | Amplifies Assault and Polarity Assault |
| 2 | High-base-ATK Anomaly W-Engine | Keeps her anomaly loop stable |
| 3 | Free-to-play Anomaly option with ATK or AP | Budget-friendly and still functional |
Best Drive Discs
A four-piece Physical DMG set that rewards Assault triggers is the natural fit, paired with a two-piece ATK or Anomaly Proficiency set. On main stats, use ATK% on slot 4, Physical DMG or ATK% on slot 5, and Anomaly Proficiency or Anomaly Mastery on slot 6 depending on your 140 AM threshold. Substats should favor ATK%, Anomaly Proficiency, Anomaly Mastery, and flat ATK.
| Slot | Main stat | Note |
|---|---|---|
| 4 | ATK% | General damage |
| 5 | Physical DMG or ATK% | Physical DMG is preferred when available |
| 6 | Anomaly Proficiency or Anomaly Mastery | Use AM if you are below 140 |
Skill Priority
Core Skill first, then Basic Attack and EX Special, then Chain Attack and Ultimate, then Dodge and Assist. The Core Skill carries her anomaly conversion; Basic Attack and EX Special drive Blade Etiquette generation and the charged Starshine Waltz. Chain and Ultimate are useful but not the engine. Dodge and Assist are last unless your hands tell you otherwise.
Kit Overview
Alice gains Blade Etiquette through certain moves, including her EX Special Attack, and by accumulating Anomaly Buildup and triggering Assault. Blade Etiquette is consumed by charging her Basic Attack. Spend the full three bars and she unleashes Starshine Waltz, a special three-stage charged Basic Attack. After the finishing move lands, it triggers Polarity Assault, which deals one instance of Assault damage regardless of Anomaly Buildup and can interact with other Attribute Anomalies, including Physical, or even trigger Disorder.

If Alice is teamed with a Support or another Anomaly Agent, she restores Blade Etiquette whenever Disorder is triggered. She also gains increased Anomaly Proficiency based on her current Anomaly Mastery. Her Blade Etiquette stacks are IOUs written in moonlight; the charged attack is the moment she calls them all in at once.
How to Play
Keep Alice on-field to build Physical Anomaly and generate Blade Etiquette. Use her EX Special to push the meter, then decide whether to spend a partial charge for tempo or save the full three bars for a stun window, a Disorder setup, or a boss's most vulnerable phase. In the Remielle and Velina shell, remember the tag rhythm: Remielle for burst, Velina for cyclone refresh, Alice for everything in between.
| Situation | Action |
|---|---|
| Building setup | Stay on-field, use EX Special, let Assault triggers accumulate |
| Full three bars | Charge Basic Attack into Starshine Waltz and land Polarity Assault |
| Disorder team | Trigger Disorder with a Support or Anomaly ally to refund Blade Etiquette |
| Low Anomaly Mastery | Recheck discs and W-Engine before blaming your rotation |
Alice Materials
The reference guide includes a Core Skill Enhancement per Level table. For practical farming in 2026, treat her as a standard limited Anomaly Agent: collect Agent Ascension materials, Skill materials, Core Skill materials, Dennies, and the usual boss and weekly resources. Because event rewards and training plans can shift, use the in-game training plan for exact counts rather than hoarding the wrong chip.
Mindscape Cinema
The reference lists Mindscape Cinema as part of Alice's guide. For most players, M0 is already functional; early copies smooth her consistency and damage, while later copies are luxury rather than a requirement. Pull only when a rerun aligns with your budget and you actually enjoy her charged-attack rhythm.
How to Get
Alice was available from the limited banner Sworn to Noble Courage in Version 2.1 from August 6, 2025 to September 3, 2025. As of 2026, she is not a standard-banner Agent, so players should watch for a rerun rather than chase her off-banner. If a rerun appears, decide before the banner opens whether you are pulling for the Agent, the W-Engine, or neither; that one decision saves more Polychrome than any rotation.
Voice Actor and Lore
| Language | Voice Actor |
|---|---|
| English | Diana Garnet |
| Japanese | Natsumi Murakami |
| Chinese | Duoduo |
| Korean | Park Si-yoon |

Alice is part of the Thymefield noble family and seems to have known Lucy before Lucy went to the Outer Ring. Yuzuha describes her as kind but also innocent, which could mean she is quite naive. She also seems to have trouble gauging prices because of her upbringing. That contrast is the heart of her character: a noble duelist who can read a battlefield like a score but cannot read a market stall like a local. Her Trust Events and Quality Time moments lean into that gap, making her one of the more gently amusing agents to spend time with.
Final Thoughts
Alice rewards patience more than panic. Hit 140 Anomaly Mastery, bring a Support or Anomaly partner, build Blade Etiquette, and spend it with intent. In 2026 she remains a specialist rather than a universal answer, but for players who like Physical Anomaly, Disorder timing, and a noblewoman who fights like she is ending a very rude waltz, she is worth the rerun watch.